MDX rather than XNA
I mentioned that I'd be playing with C# and games using the XNA library.
Well, it turns out, its not very easy to redistribute XNA games at the moment….you have to redistribute the code, so that your 'target' can compile it and play it on their computer.
Not so fun.
I've now begun working on a "raw" DirectX implementation of the Pong game I made (once I do a few tutorials on DX), and then I'll start porting my Snake code from Turbo Pascal.




This is only true for Xbox 360 distribution (and only for now). On the PC you can distribute you games in exactly the same way you would a MDX game, i.e. you do what you want with it :)
Really? I've had no luck in doing so - I've copied it to several computers, all running the latest version of DX, and it always crashes :(